Waited until a later release of Beta, clean installed, no audio I/O. Formatted and rolled back to Sierra, audio comes back. Mid 2011 has not had Audi I/O devices since the start. My late 2013 MacBook Air has zero issues from the first Beta onwards (at least with audio). I don't have the same issue as far as the Mac freezing and Core Audio is running but have tried all of the steps outlined for my mid 2011 MacBook Air and still no I/O devices (internal or even if I plug in headphones. I suppose I can wait for the beta to be over and done with, but 1+ month without any sound is driving me crazy. saving uncating history files.ĭefault 22:03:25.498546 +0200 coreaudiod hciControllerPublishedĭefault 22:03:25.498651 +0200 coreaudiod Open connection to bluetoothd (0x7f85d4d2ccc0)ĭefault 22:03:25.499855 +0200 The plug-in named AirPlay.driver requires extending the sandbox for the mach service named .xpc.ĭefault 22:03:25.499945 +0200 The plug-in named AirPlay.driver requires extending the sandbox for the mach service named .xpc.ĭefault 22:03:25.500011 +0200 The plug-in named AirPlay.driver requires extending the sandbox for the mach service named .xpc.ĭefault 22:03:25.538975 +0200 The plug-in named InstantOn.driver requires extending the sandbox for the mach service named -agent. MacBook-Pro:~ Pindus$ /usr/sbin/coreaudiod exit I tried starting the coreaudiod from /usr/bin/coreaudiod: System/Library/LaunchDaemons/.plist: service already loaded MacBook-Pro:~ Pindus$ sudo launchctl load /System/Library/LaunchDaemons/.plist ![]() The Mac freezes once a sound is supposedly playedĬoreaudiod is not visible in the activity monitor System preference for sound is not loading, an error shows after some time, timeout ![]() ![]() I do get the start chime when rebooting but once the OS is loaded I have no audio. After I started the Beta testing my audio is not working.
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